package ua.eug.tst2;

public enum ChipType {

	CHIP_AND("chipand"), CHIP_OR("chipor"), CHIP_NOT("chipnot"), CHIP_RS("chiprs");
	
	private String textureRegion;

	private ChipType(String textureRegion) {
		this.textureRegion = textureRegion;
	}

	public String getTextureRegion() {
		return textureRegion;
	}
}
